NCC 1702 / U.S.S. ADVENTURE - Ed's T6 Constitution Class - Printable Version +- Starfleet/Klingon Strike Group (http://strikegroup.info/forum) +-- Forum: Gaming (http://strikegroup.info/forum/forumdisplay.php?fid=2) +--- Forum: Shipyard (http://strikegroup.info/forum/forumdisplay.php?fid=13) +--- Thread: NCC 1702 / U.S.S. ADVENTURE - Ed's T6 Constitution Class (/showthread.php?tid=1662) |
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NCC 1702 / U.S.S. ADVENTURE - Ed's T6 Constitution Class - Edarta - 12-18-2016 "Raktajino, hot" Admiral Diane Carey, Stardate 94558.73
I finally unboxed the U.S.S ADVENTURE, the ship my TOS Toon now calls home: The ship catalogue refers to her as a Kelvin Timeline Heavy Command Cruiser, for me it's just a pretty nice ship
Experiments started with a 2nd Tactical Lieutenant Cdr in the universal seat, using all 4 ship set consoles. A bag of tricks covering 135° front arc or 90% side arcs with 80s cool downs speaks of fun and she was quite tough - but required a lot of piloting. My final loadout has none of them in use. The fun now comes from a reliabe 55K dps tank ship that collects compliments in Sol orbit and that is rather easy to fly, singing and dancing in dps-strong PUGs as well as in groups with lower dps. The only thing I must look for are the batteries. I have the Energy Amplifier Batteries in my spam tray and they are eaten away like Ice Cream on a Risa beach.
Energy Amplifier supply refilled - time to leave Earth Space Dock: RE: NCC 1702 / U.S.S. ADVENTURE - Ed's T6 Constitution Class - Mortah - 12-20-2016 its a damn fine ship if you ask me RE: NCC 1702 / U.S.S. ADVENTURE - Ed's T6 Constitution Class - Edarta - 12-30-2016 Yess The only reason for flying other ships is that my other chars also have some really nice vessels |