The Fleet Research Lab changes everythinG - Printable Version +- Starfleet/Klingon Strike Group (http://strikegroup.info/forum) +-- Forum: Gaming (http://strikegroup.info/forum/forumdisplay.php?fid=2) +--- Forum: STO General Discussion (http://strikegroup.info/forum/forumdisplay.php?fid=12) +--- Thread: The Fleet Research Lab changes everythinG (/showthread.php?tid=173) |
The Fleet Research Lab changes everythinG - Edarta - 09-02-2015 At the last weekend Starfleet Strike Group unlocked the 2nd assignment officer on R&D in our Fleet Research Lab.
At high R&D skill levels, most white and green materials have become just fillers for your R&D inventory.
Everything has changed!
>>>>> Follow the blue line* >>>>>>
The northern assignment officer offers a daily R&D project that turns 2x20 whites and 2x35 greens into Experience in a given R&D school, a piece of purple material and assorted pieces of blue materials. These are vary by school. So, if you are going for extra experience in a school, just pick that, otherwise look, which materials you want most. The project runs some seconds. You also get
1200 Dilithium Ore
Project Material requirements, by R&D School You need 20 of each white and 35 of each green material. Beam Weapons: Hydrazine Gas, Magnesite, Tritanuim, Verteron Particles Cannons: Trionium Gas, Duranium, Tritanuim, Thoron Particles Projectile Weapons: Trionium Gas, Duranium, Tritanuim, Verteron Particles Shields: Trionium Gas, Magnesite, Hexafluorine Gas, Verteron Particles Engineering: Hydrazine Gas, Duranium, Hexafluorine Gas, Verteron Particles Science: Hydrazine Gas, Duranium, Tritanuim, Thoron Particles Ground Weapons: Trionium Gas, Magnesite, Hexafluorine Gas, Thoron Particles Visit the eastern Assignment Officer to get the daily DOff mission for an R&D XP boost. * For those who want to be daring and always leave blue lines, here is a map**: **I made this useless map, so I show it! RE: The Fleet Research Lab changes everythinG - Sovereign - 09-03-2015 The investigative duty officer missions don't properly reward R&D XP. RE: The Fleet Research Lab changes everythinG - Edarta - 09-03-2015 Hmmm - I got 1500 XP Boost on a normal success (and 4000 on a critical. On my Romulan and on my Vulcan toon - do these rule by clichee now?) RE: The Fleet Research Lab changes everythinG - Edarta - 09-10-2015 I understand Cryptic's utterings that a double Dilithium weekend is starting today. Means 2400 Dil for green and white stuff that I do not actually need |