STO command line commands - Printable Version +- Starfleet/Klingon Strike Group (http://strikegroup.info/forum) +-- Forum: Gaming (http://strikegroup.info/forum/forumdisplay.php?fid=2) +--- Forum: STO General Discussion (http://strikegroup.info/forum/forumdisplay.php?fid=12) +--- Thread: STO command line commands (/showthread.php?tid=316) |
STO command line commands - noybman - 09-07-2015 There is no fully documented version of this list available anywhere on the net? I have looked, but it has changed many times and seems to be left undocumented. It kind of shows us how much STO is changing things up. Enjoy this, and let me know if you find anything wrong or know what it does [code]Crewassignments Show/hide the status window/ship stations Firetorps Fire all torpedoes Firephaserstorps Fire all phasers and torpedoes Ugcshowreviewgen Show the Foundry review dialog. Setoffsettraybindsrow Set tray offset binds Camfar Zoom the camera out Keyboard Toggle keyboard display Quitteam Leave your team Request Request to join player's team Lm Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count) Credits Show/hide game terms of use Fleet Say something on guild chat. Kick Remove player from your team Tickets Show/hide the GM help and bugs window Social Show/hide people UIs (friends, search, etc.) chan Send a message to a channel. Winamp Connects a running winamp instance Setrallypoint Set a rally point for your current target Mentor Enable or disable mentoring for this team (mentor 1 to turn on, mentor 0 to turn off) Setquality Set team loot quality threshold (white, yellow, green, blue, purple) Startchatreply Start typing chat, to reply Lootrollpass Pass on the item currently being looted Bootfromteam Remove player from your team Jointeam Request to join player's team Declinerequest Decline request from player to join your team Focustargetclear Clear the focused target Killme Will kill your character. Only use as a last resort if there is no other way to get unstuck Pvequeues Pops up tray powers W Send a tell to a specific player. Lootrollgreed Roll Greed on the item currently being looted Status Show/hide your status/overview Termsofuse Show/hide game terms of use Usetrayslot5 Execute a tray power, or play an error sound on failure Traypowers Show/hide all your possible tray powers Doff Show/hide the duty officer assignments UI Pvpqueues Pops up tray powers Keybinds Show the in-game mail interface. Camzoomin Zoom the camera in Buypointbrowser Show/hide the ZEN purchasing browser Lootrollneed Roll Need on the item currently being looted Switchactiveweapon Switch active weapon Slq Set team loot quality threshold (white, yellow, green, blue, purple) Fireprojectiles Fire all torpedoes and mines Missiontoggletracked Toggle whether a given mission is tracked Usetrayslot6 Execute a tray power, or play an error sound on failure Setlootquality Set team loot quality threshold (white, yellow, green, blue, purple) Accept Accept invite to join a team Fleetlog Show/hide your Fleet's Log Cancelteamrequest Cancel your request to join a team Teamdisband Leave your team Characterstatus Show/hide the status window Fleetwindow Show/hide fleet UI. Teamcancel Cancel your request to join a team Episodes Show/hide the episodes Duty Show/hide the duty officer assignments UI Cursorexecute Pops up entity popup menu on friendly entity, attacks hostiles Startchatsemicolon Start typing chat, with a Semicolon F Say something on guild chat. Communitymissions Show/hide the available community authored missions Disband Leave your team Teamquit Leave your team Firemines Fire all mines Calendar Show/hide the calendar. Traits Show/hide the traits Dilithiumexchange Show/hide the dilithium exchange UI Setallcarrierpetmode Sets all hangar pets to one of the requested modes: Attack, Escort, Intercept, or Recall t Send a tell to a specific player. Skills Show/hide your Captain's Skills Camlook Alias for Camera.Freelook {} $$ Camera.Rotate {} Bugs Show/hide the GM help and bugs window missions Show/hide the mission journal Quality Set team loot quality threshold (white, yellow, green, blue, purple) Lootquality Set team loot quality threshold (white, yellow, green, blue, purple) Kickteam Remove player from your team off Say something on guild officer chat. Fireall Fire all weapons Releasenotes Show/hide the release notes Contextaction Default behavior for clicking on a node or entity with a fallback to the context menu Acceptrequest Accept request from player to join your team Join Request to join player's team Boot Remove player from your team Yell Say something to the whole zone. Ugchidereviewgen Hide the Foundry review dialog. Decline Decline invite to join a team People Show/hide people UIs (friends, search, etc.) Setmentor Set the mentor for your team Usetrayslot7 Execute a tray power, or play an error sound on failure mail Show the in-game mail interface. Transwarp Show/hide the transwarp chooser UI Usetrayslot2 Execute a tray power, or play an error sound on failure Cstore Show/hide the Micro-Transactions UI (for buying stuff with real money). Needorgreed Set team loot mode to need-or-greed Mode Set how you handle team requests (open, closed, or requestonly) Say Say something to the people near you. Usetrayslot9 Execute a tray power, or play an error sound on failure Gu Say something on guild chat. Usetrayslot Execute a tray power, or play an error sound on failure Currencyexchange Show/hide the currency exchange UI Camsetlocktotarget Lock or unlock the camera to the target g Say something on team chat. Aimwithcam Aim Focustargetset Set the focused target Mentoron Enable mentoring for this team Promote Promote a player to become your team leader Available Show/hide the available missions. Map Show/hide the map window Acceptteamrequest Accept request from player to join your team Chat Say something to the people near you. Reputation Show/hide the reputations Usetrayslot1 Execute a tray power, or play an error sound on failure Leaveteam Leave your team Startchat Start typing chat Cursorpopupmenu Pops up entity popup menu on selected entity Startchatslash Start typing chat, with a slash Setshooteroverlayrow Set tray overlay row Mentoroff Disable mentoring for this team Bulletins Show/hide bulletin UI. Usetrayslot3 Execute a tray power, or play an error sound on failure Invite Invite player to your team Sharemission Share a mission with nearby team mates Fullimpulsetoggle Toggle full impulse Declineteamrequest Decline request from player to join your team Inventory Show/hide your inventory Ugcmissions Show/hide the available community authored missions Clearrallypoint Clear the rally point for your current target Focustargetselect Target the focused target Leader Promote a player to become your team leader Terms Show/hide game terms of use Teamlootmode Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count) Usetrayslot0 Execute a tray power, or play an error sound on failure Interactcursor Interact with specific object Pvpreport Toggles the PVP report UI Costume Show/hide uniform change UI Whisper Send a tell to a specific player. Foundry Show/hide the Foundry spotlight Showtraypowers Show/hide all your possible tray powers Teamboot Remove player from your team Tm Set how you handle team requests (open, closed, or requestonly) Roundrobin Set team loot mode to round robin Lq Set team loot quality threshold (white, yellow, green, blue, purple) Dutyofficers Show/hide the duty officer assignments UI Requestteam Request to join player's team Dofficer Show/hide the duty officer assignments UI Help Show/hide the GM help and bugs window Count Set team loot mode to count-based Bootteam Remove player from your team Freeforall Set team loot mode to free-for-all p Say something on team chat. Usetrayslot8 Execute a tray power, or play an error sound on failure Dutyofficer Show/hide the duty officer assignments UI c Send a message to a channel. Executeaction Default behavior for clicking on a node or entity Transwarpchooser Show/hide the transwarp chooser UI Setoffsettraybindscolumn Set tray offset binds Clearallrallypoints Clear all the rally points Disbandteam Leave your team O Say something on guild officer chat. Kickfromteam Remove player from your team Group Say something on team chat. Cancelteam Cancel your request to join a team Friends Show/hide friend UI. Rearrange Move or resize various elements on the screen Itunes Connects a running itunes instance Journal Show/hide the mission journal Helpnext Go to the next page in the Help/Tip window Teamleader Promote a player to become your team leader Dropmission Drop a mission Music Toggle MediaControl window Foundarymissions Show/hide the available community authored missions S Say something to the people near you. Showentitypopupmenu Pops up entity popup menu on selected entity Teamwindow Show/hide team UI. Leave Leave your team Firephasers Fire all phasers Interactwindow Initiate interact gen Camzoomoutsmall Zoom the camera out slightly Guildwindow Show/hide fleet UI. Camzoominsmall Zoom the camera in slightly Setteammode Set how you handle team requests (open, closed, or requestonly) Party Say something on team chat. LootMode Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count) Toggleaimwithcam Toggle Aim r Reply to recent tell. Setlootmode Set team loot mode (roundrobin, freeforall, needorgreed, masterlooter, or count) Uniform Show/hide the uniform change UI Helpprevious Go to the previous page in the Help/Tip window Diary Show/hide your Captain's Log Camzoomout Zoom the camera out Masterlooter Set team loot mode to master-looter Usetrayslot4 Execute a tray power, or play an error sound on failure reduce_mip Reduces the resolution of textures to only use the reduced (mip-map) textures. EM.Save No comment provided tex_memory_allowed Limits the total use of texture memory as a fail-safe against fatal allocation errors. Gates loading of new textures when the total memory loaded and in-use for loading is above this threshold. This value is initialized gfxStartupPreWorldLib, or by the command-line. HolsterToggle Attempt to holster or draw your weapons bind_pop_profile Pop the given key profile from the stack Follow Follow: Follows the targeted entity visscale Sets world detail scaling vsync Turns on or off vsync RememberWindows No comment provided highFillDetail Enables high fill detail objects ui_GenLayersReset Resets the layout, used for when the server updates movable window positions Target_Enemy_Player_Prev Targets the previous enemy player in view Unholster Attempt to draw your active weapon ThrottleAdjust No comment provided ContactDialogEnd Stop talking to the current contact. Safe to use if there is no current contact. This should be called instead of "ContactDialogEndServer" so that the client can validate that the player is actually in a contact dialog. Otherwise, there are some weird edge cases when multiple Contact Dialogs happen close together. Target_Enemy_Near_SideArc Targets the nearest enemy in view and within the given side firing arc (starboard and port) bind_push_profile Push a specific key profile onto the stack ExecActiveItemPowerInBag No comment provided GenRemoveWindowPCXbox Hide a gen on the window layer that is specific to PC or Xbox. TrayExecByTray TrayExec <Active> <Tray> <Slot>: Attempts to execute the element in the Tray at the Slot interactIncludeVolume Interact with the nearest interactable entity within range, followed by volume UGC.Map.Duplicate No comment provided NavToSpawn_ReceivePosition No comment provided rdrMaxFramesAhead Number of frames to allow the renderer to get camUseChaseCam No comment provided slow1 No comment provided printStallTimes Prints out the amount of time a stall took whenever a stall occurs slow No comment provided invertX Invert the horizontal axis for movement controls togglefullscreen Toggles fullscreen Target_Manual_Modal Find the previous targetable entity and target it. WorldDetail Sets world detail scaling bind_local Bind a key to a command. bind_load Load entity keybinds from ent_keybinds.txt. TrayExecByTrayNotifyAudio No comment provided Target_Button_ToggleModalCycle No comment provided useSM30 Uses full SM30 GenListDoSelectedCallback If the given gen is a list, run the selected callback. ssao Enables and disables screen space ambient occlusion window_minimize Minimizes the window DisableCursorMode Disables cursor mode and returns to action combat if the param is true, otherwise does nothing process_priority 0 - default, normal always; 1 - normal in foreground, below normal in background/alt-tabbed; 2 - high always ThrottleSet No comment provided teamHideMapTransferChoice No comment provided DefaultAutoAttack -------------------------------------------------------------------------------------------------------------------- gclAutoAttack_DefaultAutoAttack <1/0>: Enable or disable auto attack Target_Friend_Next Targets the next friend in view loc Global value for location Target_Enemy_Near_AftArc Targets the nearest enemy in view and within the given aft firing arc MacroRun No comment provided NavToPosition No comment provided chanaccess No comment provided GenSetFocus Set focus to the given gen. GenListActivate If the given gen is a list, activate the selected row. targetCursor Target the entity clicked on. entityTexLODLevel Sets the quality level for character textures. Normal values range from 0.5 to 10.0. Target_Enemy_Prev Targets the previous enemy in view UGC.Map.Delete No comment provided ChannelSend Send chat to a channel down1 No comment provided useSM20 Uses only SM20 UGC.Undo No comment provided UGC.Item.Delete No comment provided unbind Unbind a key stored on your character. Assist Assist <name>: Assists the Entity with the matching name. If no name is given, assists your current target. interactOptionPower No comment provided targetCursorOrAutoAttack Target the entity clicked on. PowerTrayExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot GenSetFocusOnCreate Set focus to the given gen as soon as it becomes ready. aim No comment provided water Enable water effects Target_Enemy_Player_Near_ForArc Targets the nearest enemy player in view and within the given forward firing arc gotoCharacterSelect Log out the current character. showmem Displays process memory usage ui_load Loads default UI Windows save file alphaInDOF Does world+character alpha objects before DoF pas MacroExec No comment provided cam_yaw_interp No comment provided TrayExec TrayExec <Active> <UITray> <Slot>: Attempts to execute the element in the UITray at the Slot Options Show the options screen. TerrainDetail Sets terrain detail scaling d3d9ex Use the Direct3D 9Ex renderer device type left1 No comment provided UGC.Item.Create No comment provided Power_Exec_Category Activate a power by category uiCancel Respond "Cancel" to an open dialog box; may not work in all dialogs. UGC.Save No comment provided aspectRatio Sets the aspect ratio. Common values are 0 (auto), 4:3, 16:9 (widescreen TVs), 16:10 (widescreen monitors) lookDown No comment provided cam_distance_interp_speed No comment provided walk1 No comment provided ShooterResetTrayBinds No comment provided cam_near No comment provided Whitelist_Emails Toggles the whitelist for all chat. If enabled, you will only receive emails from friends, SG members, and Team members bind Bind a key to a command, and store it on your character. reply No comment provided disableAutoAlwaysOnTop Disable setting the window to always on top while in the foreground ugcDemoMode Gamescom demo features dof Enable depth-of-field rendering Target_Button_ModalCycle No comment provided screenshot Save a screenshot Target_Button_SetModalCycle No comment provided camdist Sets the camera distance from the player Power_Exec_NearDeath Activates the appropriate NearDeath-related Power ShooterClearTrayBinds No comment provided ugcEditorExportProjectSafe No comment provided timerRecordStart Starts recording profiling information to the given filename Target_Button_Prev Find the previous targetable entity and target it. svSetMute No comment provided forceOffScreenRendering Forces off-screen rendering, may resolve rendering issues on some platforms (WINE) Target_Button_Clear No comment provided HardTargetLock No comment provided Target_Friend_Near Targets the nearest friend in view NotesServerName No comment provided ResourceOverlayLoad No comment provided disable_multimon_warning Disables displaying a warning about which monitor we're rendering on noSleepWhileWaitingForGPU Disables yielding the CPU while waiting for the GPU Login_Back From anywhere in the character creation / login process, go back. Where you go back to depends on where you are. ui_load_file Loads named UI Windows save file UGC.Map.Import No comment provided twitter_watch No comment provided dynFxSetFXExlusionList No comment provided Target_Enemy_Near Targets the nearest enemy in view demo_record Start recording a demo, save it into FILE. The demo will be saved in the demos/ data folder, as FILE.demo. Note that not all events are saved into the demo, but most are. invertibleup No comment provided CamReset No comment provided tactical No comment provided UGC.Map.Create No comment provided GenSliderSetNotch Set a slider's notch, if interactive. camButton_LockControllerControl No comment provided Target_Enemy_Player_Near_SideArc Targets the nearest enemy player in view and within the given side firing arc (starboard and port) useManualDisplayModeChange Manually change the display mode for fullscreen settings, rather than allowing Direct3D to make the mode switch. camoffset Sets the camera offset from the player GenSendMessage Send a message to a gen. turnleft No comment provided ShooterMoveOverlay No comment provided guild Send chat to other players in your guild. channel_join No comment provided RememberUILists Whether to remember UI List Column placement and width. comicShading Enables postprocessing, outlining, depth of field, and shadows. Power_Exec Activate a power by name channel_info No comment provided disable_windowed_fullscreen Disables going into full-screen windowed mode when maximized poissonShadows Enables and disables soft shadows (poisson filtering) Target_Enemy_Next_Exposed Targets the nearest enemy that is "exposed", and switches to a weapon that can exploit the target netTimingGraph No comment provided useFullSkinning Forces skinning to only two bones to improve performance ("Simple Skinning" in the Options screen) cam_mid No comment provided chanpromote No comment provided quit Close the window. unbind_local Unbind a key from a command (this happens automatically when rebinding as well). Whitelist_Tells Toggles the whitelist for all chat. If enabled, you will only receive tells from friends, SG members, and Team members right1 No comment provided gfxTransgamingSetFullscreen Transgaming fullscreen/windowed mode commands. Target_Enemy_Player_Near_AftArc Targets the nearest enemy player in view and within the given aft firing arc dofToggle No comment provided ui_save_file Saves UI layout to named UI Window save file uiOK Respond "OK" to an open dialog box; may not work in all dialogs. crouch No comment provided GenSliderAdjustValue Move a slider's value, if interactive, by the given amount. camButton_LockAutoAdjust No comment provided RestoreGameUI Restore the UI when escape is pressed camUseAutoTargetLock No comment provided ignore No comment provided Target_Friend_Player_Next Targets the next friendly player in view dynamicLights Enables dynamic lights ignore_spammer No comment provided backward1 No comment provided FriendComment No comment provided channel_create Create and join a new channel Target_Enemy_Player_Near Targets the nearest enemy player in view tell Private tell. Chat handles should be prefixed with an '@' character. autoForward1 No comment provided cam_autolevel_interp_speed No comment provided outlining Enable comic outlining Target Target <name>: Targets the Entity with the matching name GenListDown If the given gen is a list, move the selected row down by one. UGC.Do No comment provided SetFollow SetFollow: toggle follow channel_setcurrent No comment provided UGC.Item.Duplicate No comment provided maxShadowedLights sets the maximum shadow casting lights per frame GenAddWindow Show a gen on the window layer. OpenUrlCmd No comment provided Target_Friend_Player_Prev Targets the previous friendly player in view camTurnToFace No comment provided bind_save_file Save entity keybinds to the given filename. CursorPetRally_BeginPlaceForEntity No comment provided UseDevice Use an item in a given invetory slot sndEnable Enable playing of sound PowerSlotExec PowerSlotExec <Active> <Slot>: Attempts to execute whatever Power is in the given PowerSlot camMouseLook No comment provided scattering 0 = scattering off, 1 = scattering on high res, 2 = scattering low res PowerExecStruggleIfHeld Attempt to struggle out of a power cam_yaw_speed No comment provided setMouseForward No comment provided CharacterDetail Sets entity detail scaling texLoadNearCamFocus Turn on/off loading textures near the camera focus, in addition to just near the camera. Chat_SetStatus No comment provided MakeCostumeJPeg Write out a character's costume (by slot index) It uses project specific defined camera angles and is a 300 x 400 shot screenshot_jpg Save a screenshot FoundryTips_Withdraw No comment provided gfxSettingsSetMinimalOptions Called when running on old drivers or unsupported hardware screenshot_ui Save a screenshot with the UI included maxInactiveFps Sets the maximum allowed framerate when the application is not in the foreground lookUp No comment provided SoftwareCursor Use a software cursor instead of hardware cursors (fixes issues on some video card configurations, but is less responsive) disableSplatShadows Turns off splat shadows left No comment provided ui_TooltipDelay Sets the additional delay, in seconds, before tooltips appear GammaCalibration_Reset No comment provided interactOverrideClear Clears current interact override channel_kick No comment provided rdrDisableSM2B Disables use of shader model 2.0b and higher for the renderer only, leaving full-featured materials bind_local_load_file Load keybinds from the given filename. showfps Displays frame rate who No comment provided svChannelJoin No comment provided channel_destroy No comment provided processMessagesOnlyBetweenFrames Prevents processing the device thread message queue except between frames. setGameCamYaw No comment provided bind_local_load Load keybinds from keybinds.txt. Clear No comment provided Target_Enemy_Near_ForArc Targets the nearest enemy in view and within the given forward firing arc InventoryExec Executes the first power on the item in the bag at the slot UIRememberPositions Whether to remember UI sizes and positions. On by default. fpsgraph Enables a graph showing recent frame times rdr_debug_max_sync_waits No comment provided up1 No comment provided forward1 No comment provided ListCellSize If set, then this overrides the default cell size svSpeakersSetLevel No comment provided down No comment provided local Send chat to other players in your vicinity tacticalSpecial No comment provided freeMouseCursor No comment provided ShooterPrimary No comment provided autoEnableFrameRateStabilizer Auto-enables /frameRateStabilizer as it feels appropriate target_highlight 0 = simple targeting graphics, 1 = glowing outline/inline effect SkipFMV This allows the player to skip FMV UGC.ViewEULA No comment provided fxQuality No comment provided specialClassPower No comment provided RejectFriend No comment provided camUseAimCam No comment provided ugc_MaybeShowReviewGen No comment provided team No comment provided fpshisto Enables a histogram of frame times Follow_Resume No comment provided suspendForcedMouselook No comment provided Channel_RefreshAdminDetail No comment provided frameRateStabilizer Enables hack that seems to stabilize the framerate on some NVIDIA cards SetFocusToCurrentChatTextEntryWindow No comment provided joystick_save_file No comment provided higherSettingsInTailor If available, users higher detail settings when in character creation/customization interfaces camRotate No comment provided Channel_RefreshJoinDetail No comment provided bug Report a problem with the game. gfxForceProdModeDefaultSettings No comment provided joystick_load No comment provided videoMemoryMax Sets the maximum amount of video memory (in hundreds of MB) we will try to use. camToggleChaseCam No comment provided GenListUp If the given gen is a list, move the selected row up by one. sndDisable Disable all playing of sound useSM2B Uses only SM2B and lower GenRemoveModal Hide a gen on the modal layer. screenshot_ui_jpg Save a screenshot with the UI included noCustomCursor Disable custom cursors, will just use the default Win32 cursor on PC GenMovableBoxResetPosition Reset a movable box to its default position. unlit Turns off all lighting on objects and sets the ambient to the specified value joystick_load_file No comment provided d3d9 Use the Direct3D 9 renderer device type run No comment provided int |