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STO/Cryptic:Command the Courier Pilot Raider!
Command the Courier Pilot Raider!

With the release of the Discovery: Unlikely Allies Lock Box alongside Star Trek Online’s next Story Update: Ascension, players will now have access to one of the Courier’s most versatile and agile ship designs – the Courier Pilot Raider [T6].

As seen in Episode 1 of Star Trek Discovery’s 3rd Season, this small-but-menacing vessel was commanded by the unscrupulous Cosmo – a rival from within the organization known only as “Couriers” which we would later learn answered directly to the crime syndicate empire of the Emerald Chain.

Courier Pilot Raider [T6]

Outrunning, outmaneuvering, and outwitting your pursuers is the name of the game for Couriers of the Emerald Chain. This ship epitomizes the pursuit of those tactics perhaps better than any other in the Couriers' ragtag fleets. Improvements to artificial gravity alongside high-capacity inertial dampers allow this ship to confuse sensors with its constant spiraling motions, without risking damage to any cargo it is hauling. Couriers unable to avoid a confrontation are known to use crowded areas of space to their advantage, such as debris fields, asteroid clusters, or traffic-choked trade lanes, where this ship's ability to zigzag through those tight quarters is sure to give it the advantage.

This ship features a Commander Tactical / Pilot Specialist Bridge Officer Seat, and a Lieutenant Universal / Miracle Worker Specialist Bridge Officer Seat.

Ship Details:

Tier: 6
Faction: Any
Required Rank: Must Complete the Tutorial
Hull Modifier: 0.9
Shield Modifier: 1.1
Fore Weapons: 5
Aft Weapons: 1
Device Slots: 2
Bridge Officer Stations: 1x Commander Tactical / Pilot, 1x Ensign Universal, 1x Lieutenant Universal / Miracle Worker, 2x Lt Commander Universal
Consoles: 5 Tactical, 2 Engineering, 4 Science (scales with level)
Base Turn Rate: 19
Impulse Modifier: 0.22
Inertia: 85
+15 Weapon Power, +5 Shield Power
Console - Universal - Debris Screen
Can Equip Dual Cannons
Improved Raider Flanking
Pilot Maneuvers
Starship Mastery Package (Raider)

Precise Weapons Systems (+Accuracy)
Tactical Maneuvering (+Defense)
Enhanced Weapon Systems (+All Weapon Damage)
Enhanced Weapon Banks (+Crit Severity)
Special Delivery (Starship Trait)


Admiralty Stats

Eng: 20
Sci: 42
Tac: 64
Special: +10 SCI per EngShip



Console – Universal – Debris Screen

Navigating debris-strewn space is not just part of the job for a Courier, but a solid tactic for utilizing their ships' increased maneuverability to their advantage when confrontation cannot be avoided. This specialized shielding technology applies an ablative field in front of the ship specifically designed to negate impacts from such debris, while also manipulating local space in such a way to improve the ship's maneuverability. Also, this shield may be used offensively -- approaching a shielded enemy ship will cause the field to overload and discharge, dealing kinetic damage to their ship based on the debris screen's capacity.

This console also provides a passive boost to Plasma Energy Weapon Damage, and Physical and Kinetic Damage Resistance Rating (scales with Throttle above 50%).

This console can be equipped on any starship. Only one of these consoles may be equipped at a time, but it may be equipped in any console slot.


Immune to Physical and Kinetic Damage from Forward 90' Arc for 30 sec or until ((5x Shield Capacity)) Damage Prevented.
+200% Flight Speed and Turn Rate.
Ram into Foe to deal Kinetic Damage equal to Max Capacity of Immunity Shield Strength (Ignores Shields), but Removes remaining Immunity Shield.

Starship Trait – Special Delivery

Activating any Pilot Bridge Officer Ability, or using a Pilot Maneuver, will release a series of Photon Mines behind your ship. This may not trigger more than once every 2 seconds.

Additionally, activating a Pilot Maneuver will reduce the remaining cooldowns on all Pilot Bridge Officer Abilities.


Activating a Pilot Maneuver grants 20% Cooldown Reduction for Pilot Bridge Officer Abilities
Activation a Pilot Bridge Officer Ability, or a Pilot Maneuver, creates 3x Photon Mines: Moderate Kinetic Damage (20% Shield Penetration) per mine

Experimental Weapon: Rotor Rockets

The unique spinning motion of these rockets is caused by a small shield-disruption device nicknamed the "graviton driller" which is fitted within each projectile. This experimental technology allows them to slip past the shields of most starships, but significantly reduces the yield of each projectile, and makes their guidance path a bit erratic. To compensate for the reduced yield, this launcher is equipped to fire multiple projectiles at a time.

(Note: Does not trigger from Attack Pattern: Lambda or Reroute Reserves to Weapons due to technical limitations.)

Jeremy “BorticusCryptic” Randall
Senior Systems Designer
Star Trek Online


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