01-18-2017, 05:21 PM
http://skillplanner.stoacademy.com/177d1...3191292baa
She's a little bit of everything-- phasers, torpedoes and exotic damage. The entire point of this built is to resemble something canon-ish, fit my play-style, do space magic and still achieve enough DPS to chew hordes of bad guys.
I'm looking for recommendations for impulse engines, warp core, shields, consoles and arranging my engineer BOFF's abilities. Should I pick a fleet secondary deflector with [EnDmg]? Also, I don't know if I should grab two more DOFFs to cooldown torpedoes, or keep my heals at their global cooldowns.
She's a little bit of everything-- phasers, torpedoes and exotic damage. The entire point of this built is to resemble something canon-ish, fit my play-style, do space magic and still achieve enough DPS to chew hordes of bad guys.
I'm looking for recommendations for impulse engines, warp core, shields, consoles and arranging my engineer BOFF's abilities. Should I pick a fleet secondary deflector with [EnDmg]? Also, I don't know if I should grab two more DOFFs to cooldown torpedoes, or keep my heals at their global cooldowns.