Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Fleet Long Range Science Vessel
#12
Values:
195 Flow Capacitors result in a drain of 3 by the Plasmonic Leech, feeding weapons and reducing opponents overall performance.
Particle Generators are 200, making Gravity Wells and others damage beasts.
Graviton Generators are 145 and I shall not sacrifice any single point before seeing a table Tongue They raise the grip, push and pull of many things: Grav Wells do more damage to foes nearby and run-aways are pulled back into the deadly hug of the well visibly more effective. The Tractor Repulsor Beam under field test drags/pushes bigger beasts - my tiny ship actualy drags capital ships along and dances with borg spheres. The Tractor beam (not slotted currently but tested beore) immobilized greatly since I got beyond 100 (was 130+ but the current behavior looks fine).
Shield Systems 131, Shield Emitters 94, Power Insulators 104, Inertia Dampeners 104 - don't hurt me, drain me, drag me, squeeze me! It' bad to be dead when there is a crowd control and take down job to be done.

BOff abilities - damn twisted setup^^


[Image: sig-001.png]
Reply


Messages In This Thread
Fleet Long Range Science Vessel - by Edarta - 09-07-2015, 07:37 AM
RE: Fleet Long Range Science Vessel - by noybman - 09-07-2015, 07:37 AM
RE: Fleet Long Range Science Vessel - by Edarta - 09-07-2015, 07:38 AM
RE: Fleet Long Range Science Vessel - by Edarta - 09-07-2015, 07:39 AM
RE: Fleet Long Range Science Vessel - by Edarta - 09-07-2015, 07:39 AM
RE: Fleet Long Range Science Vessel - by Edarta - 09-07-2015, 07:41 AM
RE: Fleet Long Range Science Vessel - by Edarta - 09-07-2015, 07:43 AM
RE: Fleet Long Range Science Vessel - by Edarta - 09-07-2015, 07:44 AM
RE: Fleet Long Range Science Vessel - by Edarta - 09-07-2015, 07:45 AM
RE: Fleet Long Range Science Vessel - by Edarta - 09-07-2015, 07:47 AM
RE: Fleet Long Range Science Vessel - by Edarta - 09-07-2015, 07:48 AM

Forum Jump:


Users browsing this thread: 1 Guest(s)