10-02-2017, 08:54 AM
(This post was last modified: 10-02-2017, 09:28 AM by scissorlizard.)
It turns out that half-batting requires a huge investment of other stuff, and isn't viable. Meanwhile, with a Strategist build, I can fit DEM, SIC, RSP or Aux2SIF (pick 3) into the build, without sacrificing much. Okay, so the cooldown timers don't sync perfectly with uptimes and other abilities, and that's going to cost DPS. Oh well, that's always been my weakest area of building starships.
This also means rewriting the skill tree, so here's the new build:
http://skillplanner.stoacademy.com/ab2f8...70e94a3c23
Here is the STO Cooldown calendar, as of season 13:
https://docs.google.com/spreadsheets/d/1...1306182790
This also means rewriting the skill tree, so here's the new build:
http://skillplanner.stoacademy.com/ab2f8...70e94a3c23
Here is the STO Cooldown calendar, as of season 13:
https://docs.google.com/spreadsheets/d/1...1306182790
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