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STO/Cryptic:PC Patch Notes for 4/3/18
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PC Patch Notes for 4/3/18



New Features:

New Featured Episode: The Renegade’s Regret


The new Featured Episode, “The Renegade’s Regret” has been added to the Featured Episode tab in the journal.
Travel to Deep Space Nine and speak to Neth Parr to find out why she betrayed her people to help save Bajor.
This episode is available for level 10 Captains and above.
For more information, please visit the “The Renegade’s Regret” blog at: https://www.arcgames.com/en/games/star-t...27s-regret


Constable Secondary Specialization:


This new Secondary Specialization is themed around upholding the law that keeps modern societies functioning much like the way Constable Odo did for Deep Space Nine.
This Specialization is unique in that it benefits the player whether in space or ground.
For more details, please visit the Constable Secondary Specialization blog at: https://www.arcgames.com/en/games/star-t...ization%21


General:


Added "Beyond the Nexus" to the New Frontiers arc for KDF-Romulan Captains.
Resolved an issue that caused various services on ship interiors like Duty Officer Management, banking, etc. to only be usable by one person at a time.
Auto-fire is now turned on as default for ship combat.

This can be altered in the options menu.


Made improvements to the Discovery Spore Drive FX.
Resolved an issue which was causing the explosion of the Sarcophagus Klingon Ship to look incorrect.
Moved around the NPCs in the Qo’noS shipyard to make them easier to interact with.
Resolved an issue which was causing idle animation of the feet to not animate as intended.
Resolved an issue where flying backwards could sometimes make weapons fire from the wrong point on a ship.
Players can now equip items from the active starship to shuttle or from the active shuttle to starship.


Systems:


Resolved an issue that caused some powers to not properly scale off of or consume Entropy.
Resolved an issue that caused the Elite Kelvin Timeline Scorpion Fighters to display as Advanced in some places.
Resolved an issue that prevented the Reverberation Starship Trait from working correctly with Destructible Torpedoes or Mines.
Updated the Jupiter trait to be actually locked out when on lockout.
Updated the Walker console to force the player to stay in combat.
Updated most tooltips referencing Warp Speed to update to the accurate warp speed.

This is a tooltip change only.


Resolved an issue that caused the Lead Foot trait to grant an excessive turn rate boost while in slipstream.
Quantum Singularity Manipulation can once again be activated while the player is cloaked or cloak is disabled. 
Resolved an issue that caused the Protonic Polaron Turrets to fire Scatter Volley II when they should be firing Scatter Volley III.
Fleet Provisions no longer have an Energy Credit value.



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