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Ed's KDF Ferengi Nandi Warship USS GROMEK
#4
Firstly, your ship's weapons have a distinct lack of [CrtD] modifiers. Secondly, your ship has a distinct lack of Vulnerability Locators. This might not actually be a severe problem, given the latest patch notes about the redone [dmg] modifier.


^ That's 5 separate links; look over them briefly to see which information is relevant to you. I know I'm missing the link with all of the math and test cases that show how the new [dmg] modifier works; I only remember that it was posted by /u/Mastajdog.

  • Why are you using the Kobali warp core, instead of a fleet core, the Breen core, or the Kobali set?
  • Why are you using Tachyon Beam? Almost anything else would be a better use of that science BOFF ability slot. Tachy says it's supposed to strip shields, but in practice that capability is overrated.
Since you have the all-powerful Leech, I would replace Tachyon Beam with Energy Siphon, and get a warp core with [AMP].

If you have space for Conn Officer BOFFs to reduce Tac Team's cooldown to global, I would replace one Tac Team with FAW.

One last thing-- you only have 1 hull heal (Hazard Emitters 2). I hope you kill things faster than you draw aggro.
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RE: Ed's KDF Ferengi Nandi Warship USS GROMEK - by scissorlizard - 09-07-2015, 07:17 AM

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