09-07-2015, 02:43 AM
The op of that thread sounds like a bunch of bull to me. Some of his points are useful, but as a few of the other posters pointed out he focuses too much on dps. An escort should do the most damage yes, but if the escort is out half the stf then it isn't useful. Imo survivability is just as if not more important than dps.
on another note, a science ship and captain can indeed do high damage, but they are better suited and should focus on healing themselves and teammates as well as debuffing the enemy.
cruisers and eng officers can achieve a good balance of team support and dps, and do it well, but for the good of the team, support should again be just as if not more important to dps.
in a pug situation, I can see the reason for an emphasis on dps, but in a fleet team, it has to be each person does their part to their overall team instead of lone wolfing it.
all of this is of course my opinion but is drawn from much more experience than that threads op has.
good building blocks but by no means an end all be all solution.
on another note, a science ship and captain can indeed do high damage, but they are better suited and should focus on healing themselves and teammates as well as debuffing the enemy.
cruisers and eng officers can achieve a good balance of team support and dps, and do it well, but for the good of the team, support should again be just as if not more important to dps.
in a pug situation, I can see the reason for an emphasis on dps, but in a fleet team, it has to be each person does their part to their overall team instead of lone wolfing it.
all of this is of course my opinion but is drawn from much more experience than that threads op has.
good building blocks but by no means an end all be all solution.
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