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I.S.S. ZARATHUSTRA (Ed's Paradox Class @ Season 13)
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[Image: ship-iss-zarathustra-01.png]
The Mirror Universe Temporal Science Dreadnought formerly known as I.S.S. DISCORDIA

Zarathustra is the name, Synergy is the game!
For this ship I picked Specialization, Space Set and Traits, even Weapons, with the idea to be scientifically evil. Picking Polaron beams to weaken foes and to profit from high Drain Expertise was just the begining. Look, what the innocent Science and the boring Engineering Team abilities can do and how cool the weak-reputed Tactical Team can be:
[Image: iss-zarathustra-synergy-st.png]
[Image: iss-zarathustra-synergy-et.png]
[Image: iss-zarathustra-synergy-tt.png]
(if needed, click pix for readable size)

Who is feeding the Secondary Deflector today?
When you look on it, the nasty Deteriorating Deflector does not show the Abilities that trigger it's bad bad bad Radiation damage. BUT... the Radiation damage it does appears in the list of effects displayed when you inspect a Bridge Officer's Ability (here: Energy Siphon 1, Destabilizing Resonace Beam 2 & Structural Analysis 3).
[Image: iss-zarathustra-2ndary-deflector.png]
This is my current BOff loadout.

Power Settings & Stats
Weapons are not my primary source of damage, and default balance I did not love either. Be they good nor not, here are my power settings:
[Image: iss-zarathustra-power.png]
The offensive Stats are Ctritical Hit 20% (+50% on GW & DRB), Critical Severity 148% (+32% on GW & DRB), Control X 233, Drain X 264, EPG 323.

ISA Combat Log, just Numberz!
Your way to success and fame: only the best results shall be posted.
SCM - Infected [LR] (S) - [03:05] DMG(DPS) - @edarta: 11.27M(64.31K) @raven_zero: 9.89M(59.55K) @NickiHeat: 7.26M(42.41K) @glr457: 4.04M(22.87K) @giotariz: 1.83M(10.60K)
This however is the best log ever I got for a Science ship, the best log I got since Season 13 started (though my Tacticians do fine) and it is one of the rare ISA split runs I had that succeeded w/o the presence of an unspeakable 120K+ dps abomination.

Tyken's Rift Variant
When I replace the Gravity Well 3 by a Tyken's Rift 3, the Rift slows foes in a 3km range by draining their engine power, but is clearly weaker in Crowd Control. The Destabilizing Resonance Beam and Structural Analysis lose the bad mama that pulls extra targets into range.
For a Tyken's Rift loadout
  • replace the current Gravimetric Specialist DOff by Mariah Kilara Marr(courtesy of the Phoenix box event)
  • replace the Assimilated Module by a Zero-Point Energy Conduit
  • replace the Tachyokinetic Converter by a Nukara Particle Converter
  • replace the TDI Deflector by a Solanae Deflector
Though not so nice in the most Borg STFs, this setup looks very promising against Tzenkethi.

Experiments & Paperworks to do...
Less CD reduction?
Currently I run the ship with massive Cool Down reduction, especially on Science. As Duplicate CD is a value you can not undercut, I may change some Bridge Officers or some Consoles.
Less heal, one 2min CD less, more offense?
The Solanae Deflector Array is a nice offensive option. Also replacing one or some [DrainX] by [CtrlX] modifiers might be cool.


[Image: sig-001.png]
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I.S.S. ZARATHUSTRA (Ed's Paradox Class @ Season 13) - by Edarta - 05-23-2017, 06:08 PM

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