11-09-2015, 08:38 AM
I've never flown a science ship, so I have only a small idea of what I'm doing. The new Research Lab consoles (represented here as normal sci consoles with not-normal modifiers, to indicate their primary/secondary mods), the crafted consoles, and deflectors/secondary deflectors let me boost flow-caps, particle gens and the grav well/TBR to silly levels without actually min/maxing anything, which means I shouldn't have to sacrifice much in order to have a decent ship, though she feels awfully squishy.
http://skillplanner.stoacademy.com/?build=negev_0
http://skillplanner.stoacademy.com/?build=negev_0