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I finally got it to work, I think.
#2
I would change some of the Bridge Officer Abilities as some things do not work fine IMO. This should help adjusting w/o changing the vessels character:

Attack Pattern: Omega II - ask fleet mates for an Attack Attack Pattern: Omega III BO manual. Tactician Captains can build them.

3 * Beam Overload is 1 too much: when you active A, duplicate cooldown affects both B & C
The subsystem targeting attacks interfere with beam overload too, cooldown-wise.

I suggest 2* Beam Overload-2 and 2* Torpedo Spread-1

If you have reasons for the tactical BO in the universal ensign seat
  • have one of the torpedo spread-1 abilities there
  • train the Tactical Commander as Intel specialist, and have Intel Team-1
If you had no specific reason: a science BO with Hazard Emitters might be cool.


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RE: I finally got it to work, I think. - by Edarta - 09-02-2019, 03:43 PM

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