On Friday, I took this ship for its shakedown cruise, playing through "Blood of the Ancients" to acquire the Destablizing Resonance Beams. Last night, I took her into ISA for the first time.
Here is the actual build, because some parts are still missing (like the Sol Defense 2pc), and she's still just a T5 Vesta (not upgraded):
http://skillplanner.stoacademy.com/?build=negev5a_0
Despite dying 5 times, forgetting to launch shuttles, having no reputation traits slotted or any specialization points assigned (this toon was a Level 58 alt, with a long way to go), and NOT achieving 4 [AMP] procs....
she parsed 11k DPS!
The nifty thing about this ship is that, while her health can drop to the single-digits very quickly, she still survives long enough to pop "Go Down Fighting", EngTeam and RSP (and Attack Pattern Alpha, when I'm not clumsy)... and then eventually heals back to full health. That being said, she tends to die shortly after engaging the next target because EngTeam is still in Cooldown. It seems worthwhile to raise the money to replace my EngTeam DOFFs with purple-quality DOFFs because it is in those last three seconds (out of 18 seconds; global is 15 seconds) that she tends to explode. Of course, maybe the Subspace Field Modulator of the Sol Defense 2pc set might remedy this weakness, first?
When playing through the storyline missions, it is immensely satisfying to fire a gravity well into a crowd of targets 9km away, DRB one target, lance another and FAW them all into oblivion.