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NCC 1702 / U.S.S. ADVENTURE - Ed's T6 Constitution Class
#1
"Raktajino, hot"

[Image: crew-adventure-02.png]

Admiral Diane Carey, Stardate 94558.73

I finally unboxed the U.S.S ADVENTURE, the ship my TOS Toon now calls home:
[Image: ship-adventure-01.png]
The ship catalogue refers to her as a Kelvin Timeline Heavy Command Cruiser, for me it's just a pretty nice ship Wink

Experiments started with a 2nd Tactical Lieutenant Cdr in the universal seat, using all 4 ship set consoles. A bag of tricks covering 135° front arc or 90% side arcs with 80s cool downs speaks of fun and she was quite tough - but required a lot of piloting. My final loadout has none of them in use.

The fun now comes from a reliabe 55K dps tank ship that collects compliments in Sol orbit and that is rather easy to fly, singing and dancing in dps-strong PUGs as well as in groups with lower dps.
The only thing I must look for are the batteries. I have the Energy Amplifier Batteries in my spam tray and they are eaten away like Ice Cream on a Risa beach.

ENGAGE!
[Image: scm-isa-adventure-dps.png]

[Image: scm-isa-adventure-dmg.png]
click pix for readable size
[Image: scm-isa-adventure-heals.png]
heals are by automation

Energy Amplifier supply refilled - time to leave Earth Space Dock:
[Image: ship-adventure-02.png]


[Image: sig-001.png]
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#2
its a damn fine ship if you ask me
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#3
Yess Big Grin The only reason for flying other ships is that my other chars also have some really nice vessels Wink


[Image: sig-001.png]
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