11-30-2017, 02:30 AM
Keybinds do not go by any condition except availability - most keybinds walk through actions slotted in a tray, left to right and pick the fist ability available.
For special care on your Attack Patterns, you can put them in a tray and make a key bind that just picks 2 slots from that tray. AP:Omega is not my favorite - but if, I would go AP:Beta, AP:Omega - my favorite sorting method of similar effects is essentially Duration, CD.
You chatted that you had much fun from a DOff & Charged Particle burst. If it is not on that ship, I would go for Polarize Hull-1, Hazard Emitter-2 and see if Transfer Shield Strength-1 serves you better that Science Team-1.
For special care on your Attack Patterns, you can put them in a tray and make a key bind that just picks 2 slots from that tray. AP:Omega is not my favorite - but if, I would go AP:Beta, AP:Omega - my favorite sorting method of similar effects is essentially Duration, CD.
You chatted that you had much fun from a DOff & Charged Particle burst. If it is not on that ship, I would go for Polarize Hull-1, Hazard Emitter-2 and see if Transfer Shield Strength-1 serves you better that Science Team-1.
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