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In an attempt to prepare for the next dil mining weekend – whenever that is - I've been doing a LOT of what I call the “Romulus Run” - the daily ground missions on New Romulus. I'll do other ground missions in the future - but if you have tips, feel free to post them.


This is what I've learned:

Staging area: - 4 minutes, 45 seconds

I've tried playing on one side of the map or the other, trying to determine if there is one side that is better than the other. There isn't, as far as I can tell. No single area respawns targets fast enough to justify staying in one location, though maintenance on the shuttle pad often respawns so frequently that you don't have to leave very often, as does maintenance on the anti-grav lifts (near the bridge/Atlai side of the map). This doesn't happen every time, though, so if you don't get a second respawn by the time you've done all the maintenance, move on.
The key for a fast run seems to be in picking up reports – or not picking them up – and in the number of players in the instance. The more players in the instance, the more effective picking up reports is; the fewer players, then reports will slow you down.
The break point seems to be around 25 players. Above his number, pick up the reports and turn them in quickly to the overseer. (They won't respawn until you turn them in – but make sure to get all three before turning them in for a better reward.) In doing so, I averaged 4 minutes and 45 seconds to reach 100% (with 2-3 trips to the overseer each time.) Not picking up the reports adds 30 seconds to one minute to the run time.
Below 25 players, skip the reports. You'll get about the same time (4' 45'' versus 5' 15'' for picking up reports.)
HOWEVER: the number of players in the instance will determine the time needed: more than 35 and you're all competing for the same resources, and 10 or fewer and you don't get many respawns. Both add 30 seconds to on minute to run time.
Therefore, to maximize your efficiency in the Staging Area, opt for an instance with around 20-30 players: above 25, get the reports and turn them in quickly; below 25, skip the reports.
And do pick up the rocks and plants (if you know where they are); it only takes a few seconds, and you can stockpile them for turning in later on Romulus.
Note: When you do "Investigate Suspicious" DON'T engage them, regardless of the response. You will still get the points, but you won't lose the time needed to defeat them.

Atlai, Hwael, etc to follow.

Mom
Another dil mining weekend is upon us! Yay!


To help you maximize your efforts, please find below a list of some - but not all - of the better projects to maximize your return on investment (of time).

In order of biggest bang for your buck (most dil, least time)

Preferred mining claims (10k dil for 1 minute of mining)*

Dyson Ground Battlezone (10-20k/hour depending on dinos - keep your frosted boots on hand!) Do pick up daily missions from Commander Arnold fro additional dil!)
Solanae Space / Undine (12k/hour)


Nukara
Easy Mission: 540 dil plus Nukara marks
Medium missions: 900 dil plus Nukara marks
Pick up all four missions and run them concurrently: about 10-12 minutes = 2880 dil
Easy doesn't have a cool down – you can reacquire immediately. Medium has a 15 minute cool down from time of acquisition. You can get 12k dil/hour here, so it rivals BZ. A bit boring though!
(Don't do zone wide mission for dil – time consuming for the small amount you receive)

New Romulus Ground missions 720/mission
Staging area, Atlai and Paehoes can be run in about 3-5 minutes
Hwael averages 7 minutes,
Vastam, Warehouse, Underground Ruins, and Caves run 10-12 minutes: I skip these and stick to the first three.
(Atlai: stay near the southern edge - more nanovs, insects and water samples there; Paehoes, collect 45 plant samples on the hill directly behind the main tent. Monotonous - but it's 3 minutes to complete.)
Note: mission time does not include time to get from one location to the next, and this does affect your efficiency.

Foundry missions: Variable, but for short missions (Fed: Sword of Kuvah Magh, KDF may have a fast equivalent, but I haven't found it) Approx 2600 dil for 15 minutes if it's the first spotlight mission of the day for you. Pick up mission "Investigate Officer Reports" for additional 960 dil. This mission has a 30 minute cd from time of acquisition - so it will be in cd about the time you're done with mission.

Nimbus: 3 ground missions at approx 480/mission (varies with your success on the desert monster missions - up to 680 di) and if you do one of the option missions that appears every 10 minutes or so. Total dil averages 1600 for 10 minutes. Frosted boots are your friends.

Defera Space missions: 1440 dil for the Aiding the Deferi mission ( three missions). If you go in equipped with a big ship and lots of beams, you'll kill this in 20 minutes or less.
Defera: Emancipation: 480, 5 minutes for a fast ground fight.
Defera: Free the prisoners: 480, but can take time since you first have to find the Breen patrol, then there are screens you have to click through, and it will cost you 1000 gpl. Also is buggy: I usually skip this.
Max: 2400 dil/30 minutes

Defera ground:
Easy: 240 dil + marks
Medium: 336 + marks
Hard: 480 + marks
Easy and medium are time sinks: Take all four hard missions, grab a fleet team, and you'll be out in 15 minutes with 1920 dil, (Note: City has been bugged lately)

Things to consider: most missions have 20 hour cool down from time of acquisition. To overcome this, you can pick up the mission the day before the weekend starts, then run the mission, turn it in and immediately reacquire it and run it again. This eliminates having to travel to and from. (A few, like the Beasts mission on Nimbus are 20 hours from when you turn the mission IN - so you can't run it twice in a row - but you can run the other two missions.)

Travel time can be used to trade in marks, however, so it's not always time lost.

Please feel free to list your favorite dil sites as well as tips

Bad news: turning in Tier 5 reputation no longer gets the big dil boost - sob!, same for turning in reputation marks, borg implants, etc.

The good news is that means you can spend more time in the battlezone!
Sovereign (yay Sovereign) pointed out this listing from the STO chat site for the locations of the Omega trace particles:


Space locations:
Red Omega:
-------------------------
Qo’nos
- Sol/ESD
- Bajor
DS9
-------------------------
Blue Omega:
-------------------------
Rura Penthe
Ganalda System
Vulcan System
Wolf 359 System
New Romulus System
Andoria System
--------------------------------
Yellow Omega:
--------------------------------
Sherman System (K-7)
Drozana
Starbase 39 Sierra
----------------------------------------------------------------------------------------------------------------------------------------------------------------
-Ground Zones-
----------------------------------------------------------------------------------------------------------------------------------------------------------------
Red Omega:
------------------------------
Qo’nos (1st City)/Academy
Sol/ESD/Starfleet Academy
Romulan Flotilla
Defera
DS9
- Bajor Ground - Bajor
Asteroid Mining Ground
----------------------------------
Blue Omega:
----------------------------------
Ganalda
Vulcan
Andoria
New Romulus Command
---------------------------------------
Yellow Omega:
---------------------------------------
K-7
Drozana
Starbase 39

Thanks, Sovereign!


Keth
Wanted to impart a piece of info. If you are in search of ground kill accolades I found a foundry author that has created foundry missions for all types.

Just click on Hail Starfleet--->Foundry---->Browse All---->
Down arrow next to top rated and change top rated to custom.
In author field type seethestar and pick what one you want to do.

You will get 125 kills per run and each run takes about 10 minutes
so i stole this from STO Reddit, but given i just ran BHE and was obliterating everything, i thought i would share


    Zefram Cochrane shotgun
    Counter-Command armor (boosts shotgun dmg by 30%)
    Counter-Command weapon (5% bonus critH when used with C-C armor)
    Shattering Harmonics Personal Shield Matrix (chance to boost shotgun dmg by another 15%)
    Biotech siphon kit power (causes shotgun to heal for half of outgoing damage when active, assuming you're Tac)
This is 10 mil on Exchange so i didn't bother Deadly Intent seems to be the alternative for tac
    Berserker trait (5% bonus damage for every enemy within 5m of you, up to 4 enemies for 20% bonus dmg)
500k ish on exchange
    Gambling Device (10% bonus critH/critD) 2.2 mil on exchange, well worth it
    Delta kit with critH (4.4% bonus) I'm using the Fleet spire one


Also the Peak Health trait and Fluidic Antigens ( reward from Surface Tension )


Get all this and you will be a happy "bug killin'" bunny
Hey everyone.


With the summer event now in full swing I just wanted to share some info and few tips that may help you along. If you have anything further to add please reply below Smile

I'm going to focus on the main reward of the free ships and the two best events for acquiring lohlunat favors (the main event currency for buying outfits, floaters, powerboards and other good stuff) - The dance party and the horga'hn hunt.

Claiming the Risian Corvette/Cruiser

    Unlock the ship acquisition missions through speaking to the event co-ordinator on the boardwalk. Access the missions through the reputation tab on your character status and clicking 'Events'
    For the first time claiming a ship on an account it takes a total of 1000 lohlunat pearls which can be acquired with a reward of 40 pearls once per 20 hrs by completing the 'flying high' mission from the event co-ordinator on the boardwalk.
    To pass the mission you need to complete 3 different 'floater' tracks around the island by flying through the gates within 10 minutes. Any type of floater, even a rental for 1000 ec will work fine
    Only pay 1000 pearls for each ship once on each account. Once you have paid this 'full price' for a ship, any other toons you have can buy that ship for just 40 pearls.
    Even if you don't want to use the ships on one of your toons, remember they are a decent spec so they offer plenty of storage as an alternative to buying more bank space. (That is of course if you have a spare ship slot!)



Dance Party:

    Starts hourly at the turn of the hour, at the raised dance floor in the centre of the resort.
    Rewards up to a maximum of 50 lohlunat favors for completing 38 dance moves
    The easiest way to earn favors when you first land on Risa - no floater needed.
    When told to 'just dance' it means to dance (mix)
    Top tip - Pin your emotes list to the screen using the 'pin' button in the top right of the list when accessed via your chat options. Now there is no need to type in emote instructions!


Horga'hn Hunt

    Can be done with or without a floater, but FAR easier with one
    Starts at 22 minutes past each hour
    Rewards an average of 50 favors for collecting lohlunat favors from ten horgh'an statues across the island
    Horga'hns spawn in one of two patterns of locations, which are very similar overall
    Most importantly, the hunt can be done on multiple toons within the 15 minute limit (there is currently a bug meaning the event ends with 1 minute left on the timer)
    When you accept the mission the locations will appear on your map, also on your mini-map. Practice variations on where you collect 10 horga'hns from and choose a run that suits you best. I find starting at the back of the resort hotel and moving up the east coast and onto the 'river' dividing the northern part of the island is good for me.
    Remember when planning your route that going to the nearest horgh'an next will sometimes add distance further down the line and slow down your overall journey
    The tricorder scan (default key V) will guide you towards the closest horga'hn.
    [*} Using the jump button (default key <space>) will help you ascend extra fast.
    The run key (default key R) will keep you moving forward so you don't have to keep the W key or your mouse keys mashed down and can focus purely on altering direction.
    Turning off your jetpack at the right time can be helpful in speeding up your descents.
    The difference between a standard and enhanced floater is 450 favors, but the difference in performance can be largely overcome by breeding a Lohlunat tribble.
    This is done by taking any plain tribble and leaving in your bank with an item of Risian food/drink, available from the vendors for 5 favors. The breeding usually takes place within an hour. ***Remember to remove other items of value from your bank which the tribble may also breed with (eg. gamma quadrant consumables like ketracel)***
    Make absolutely sure when you have collected the lohlunats from the ten Horga'hn statues that you open the dialogue box and claim the bonus of 25 favors!
    Then switch toon and repeat as much as possible. Remember its best to leave a toon close to where a horga'hn statue will spawn to save time. Using standard floaters with Lohlunat Tribbles I'm able to complete 3 full hunts within the time limit, which is generating around 2m ec worth of favors at current prices! Line your pockets while you can!



Hope you find this useful and reply below if you have more to share

Rakal
As many of you know there are different chat channels for teaming up for PVE play(aside from Strike Group chat of course). After all the changes to the PVEs in recent weeks, a friend of the fleet has set up a new teaming channel called 'DeltaElites'


They also have a site below with details of chat rules, links to youtube videos of the new pves and will shortly have details about upcoming PVE training:


http://www.webproshosting.com/deltaelites
I know this is just a link, but I can't top these guides in my dreams, so here they are.


Borg STF's

STOacademy is just brimming with information. If you haven't already you should check it out.
http://starbaseugc.com/ - a very helpful site for new foundry authors.
I've never used the Foundry before, and I think it would be really cool to implement this project. I'm looking for support, especially (but not exclusively) from people who've published original content in the Foundry already.


Summary: Starfleet is engaged in a border skirmish (mostly ground campaign) that could turn very ugly very quickly. However, with the colonization of New Romulus, and its obligations to the Alliance, Starfleet is stretched too thin to dedicate more than a token effort to contain the situation. The admiralty determined that the best approach would be to send Starfleet Special Operations Forces, who can rely heavily on indigenous resources instead of the fleet, and who have the autonomy to do whatever is necessary to maintain the Federation's security. The player's job is to support the forces already deployed on the ground, and to keep the violence from spreading off-world.

The player will need to use all of his/skills including guile and diplomacy as well as violence to successfully complete this mission.

Important Notes: This idea was inspired by the TOS episode "A Private Little War". I recommend that anyone looking to help with this project read and understand the five tasks of the US Army Special Forces Regiment:

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